In the castle city of Babylon (capital of Kritma), a parade is to be held in honor of King Bestaan Valnier’s return from a mission of peace to 8 other countries, both near and overseas. The city’s guard defends the parade as the populace awaits. However, not everyone is partaking in those festivities…
In the bar known as The Einhander, the barkeep tends to the only four patrons.
Among them is:
A soldier from the desert, son of Elyman nobles, desperate to find his own path in life, aside from battles to which he has since become accustomed.
A hunter born of dragons, proven weak compared to the titans of men in his clan. He seeks to prove himself in new lands to earn the pride of his bretheren.
An elven priest, made weary from the sight of death, studies the mortality of sentient-kind to fill a whole carved into him from a grave history.
A child of the Lycans, raised in the southern beastlands of Baschekev. A man with a wild heart; he has learned the secrets of primal magic, bending nature to his will.
These four speak amongst each other and the barkeep before a clearly frightened man enters the venue. Not long after, three men enter and are quickly found out as debtors seeking to collect from the frightened man.
When they threaten him with violence, the four patrons intervene (for each of their own reasons), slaying the leader and leaving the two musclemen to unconciousness.
In the wake of this brawl, a newcomer enters,
A shifty man, experienced in the world of crime and willing to do anything and everything to sruvive in this world… and find his place in it.
These five strangers find themselves at odds in various respects, but are unable to remain strangers for long. A great and terrible noise interrupts their relations. Upon investigation they see great columns of smoke from several parts of the city. Babylon has been set ablaze.
Amidst the fires and the panic, an individual is noticed, hidden under a black hood and coat lined with runes of dark red. Like these five strangers, this person is calm and still. When both parties ackknowledge each other, the person speaks, with the light female voice. She notes that they are not afraid, and that they should be, as she summons beings of flame before disappearing in a cloud of smoke.
The Party dispatches these foes and decide to flee the city, encountering the woman again before they can finish their escape. She cackles with an evil laugh and taunts them as she calls a larger fire elemental. This too, is defeated by the party, though only narrowly. Things take a turn for the worse as she summons four more.
Before she commands her beasts, however, a hand on her shoulder causes her to hesitate. An individual similarly dressed, but with runes of dark silver, shakes his head, and she relents, dismissing her summons with an annoyed stance.
Both the woman in red and the person in Silver vanish, leaving the Party to escape the burning city.